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Whole school
Anglo-Saxons Battles and Conflicts - Double Lesson!
In this engaging lesson, children develop an understanding of the battles and conflicts fought by the Anglo-Saxons. In particular, they consider weapons and strategies used by Anglo-Saxon fighters and create a timeline of the major battles throughout the Anglo-Saxon period, The learning is guided by a clear and colourful PowerPoint presentation, which guides students through the following step-by-step journey:
-Knowledge recall - gauging what children already know about the Anglo-Saxon era (answers are provided);
-Understanding that life in Anglo-Saxon times was harsh and often violent, and that battles and conflicts were frequent;
-Studying sources to identify the types of weapons that were used by Anglo-Saxon warriors;
-Learning about some of the strategies adopted by Anglo-Saxon armies;
-Creating a timeline of the key battles throughout the Anglo-Saxon period (the information about these battles is provided);
-Completing their own extended research to find out more about one of the key battles;
-Considering how Anglo-Saxon battles helped to shape England;
-Self-reflecting on the extent to which they feel they have met the learning objective.
Included is the comprehensive PowerPoint presentation (22 slides) and the information cards for the timeline activity.
In the past, I have used this lesson with children in upper KS2 (years 5 and 6) - the key learning is aligned with curriculum expectations for history. All images are licensed for commercial use.
Introduction to the Anglo-Saxons - Double Lesson!
In this engaging lesson, children are provided with an introductory understanding of the Anglo-Saxons, through learning:
-who the Anglo-Saxons were and when they lived;
-how they invaded and inhabited England;
-the names and basic features of the seven Anglo-Saxon kingdoms.
The learning is guided by a clear and colourful PowerPoint presentation, which guides students through the following step-by-step journey:
-Knowledge harvesting - gauging what children already know about the Anglo-Saxon era, and gathering what else they would like to know;
-Answering recall questions based upon the areas of history that they have learnt previously that are pertinent to this topic;
-Defining who the Anglo-Saxons were and when they lived;
-Watching an informative video providing some of the basic facts about Anglo-Saxon life, and then answering questions to show their understanding;
-Learning about how they invaded England, and after much fighting split the land into seven kingdoms;
-Completing a map-based activity to show where the kingdoms were and who lived there;
-Completing plenary activities to demonstrate their understanding of each of the concepts learnt in the lesson;
-Self-reflecting on the extent to which they feel they have met the learning objective.
Included is the comprehensive PowerPoint presentation (around 20 slides), the map template (in both Word and PDF) and the hyperlink to the video.
In the past, I have used this lesson with children in upper KS2 (years 5 and 6) - the key learning is aligned with curriculum expectations for history. All images are licensed for commercial use.
Year 1 Computing - Creating Media - Digital Painting - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 1 children, teachers and parents covering knowledge relating to ‘Creating Media’ as a part of their computing learning.
The organiser has a particular focus on creating digital paintings, using programs such as Microsoft Paint or Paintz. It contains comprehensive sections on:
-Overview;
-Simple Tools - Pencil, Paintbrush, Eraser, Undo;
-More Complex Tools - Fill, Lines, Shapes, SprayPaint, Save;
-Making Careful Choices - Line Sizes, Copy, Cut and Paste;
-Key Vocabulary (underlined).
The content is fully aligned with the age-related expectations for Year 1 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 1 Computing - Creating Media - Digital Writing - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 1 children, teachers and parents covering knowledge relating to ‘Creating Media’ as a part of their computing learning.
The organiser has a particular focus on creating digital writing, using word processors such as Microsoft Word and Google Docs. It contains comprehensive sections on:
-Overview;
-Using A Keyboard;
-The Toolbar - Bold, Italics, Underline, Text Size, Text Colour, Font;
-Making Careful Choices - Undo and Redo;
-Hand Writing or Digital Writing?
-Key Vocabulary
The content is fully aligned with the age-related expectations for Year 1 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 4 Computing - Creating Media - Editing Photos - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 4 children, teachers and parents covering knowledge relating to ‘Creating Media’ as a part of their computing learning.
The organiser has a particular focus on using photo editing software. It contains comprehensive sections on:
-Overview;
-Editing Techniques;
-Using Software;
-Considerations of Edited Photos;
-Key Vocabulary
The content is fully aligned with the age-related expectations for Year 4 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 5 Computing - Creating Media - Video Editing - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 5 children, teachers and parents covering knowledge relating to ‘Creating Media’ as a part of their computing learning.
The organiser has a particular focus on using video editing tools. It contains comprehensive sections on:
-Overview;
-Features of Videos;
-Recording Videos;
-Editing Videos;
-Key Vocabulary
The content is fully aligned with the age-related expectations for Year 5 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 6 Computing - Data and Information - Spreadsheets - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 6 children, teachers and parents covering knowledge relating to ‘Data and Information’ as a part of their computing learning.
The organiser has a particular focus on introducing children to using spreadsheets, including using formulas, calculations and duplication. It contains comprehensive sections on:
-Overview;
-What are Spreadsheets?
-Formulas, Calculations and Duplication;
-Other Functions;
-Using Spreadsheets;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 6 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 4 Computing - Data and Information - Data Logging - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 4 children, teachers and parents covering knowledge relating to ‘Data and Information’ as a part of their computing learning.
The organiser has a particular focus on introducing children to data logging, including using data loggers to collect, log and interpret data. It contains comprehensive sections on:
-Overview;
-Data Collection;
-Data Recording;
-Analysing Data;
-Answering Questions;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 4 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 2 Computing -Creating Media - Making Music - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 2 children, teachers and parents covering knowledge relating to ‘Creating Media’ as a part of their computing learning.
The organiser has a particular focus on taking and editing digital photographs. It contains comprehensive sections on:
-Overview;
-Describing Music;
-Music Terminology;
-Using Song Maker;
-Key Vocabulary
The content is fully aligned with the age-related expectations for Year 2 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 3 Computing - Creating Media - Animations - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 3 children, teachers and parents covering knowledge relating to ‘Creating Media’ as a part of their computing learning.
The organiser has a particular focus on using stop-frame animation programs and apps. It contains comprehensive sections on:
-Overview;
-Introduction to Animations;
-Creating Basic Animations;
-More Complex Animations;
-Key Vocabulary
The content is fully aligned with the age-related expectations for Year 3 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 2 Computing - Creating Media - Digital Photography - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 2 children, teachers and parents covering knowledge relating to ‘Creating Media’ as a part of their computing learning.
The organiser has a particular focus on taking and editing digital photographs. It contains comprehensive sections on:
-Overview;
-Taking Photographs;
-Editing Photographs;
-Real or Edited?
-Key Vocabulary
The content is fully aligned with the age-related expectations for Year 2 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 4 Computing - Creating Media - Audio Editing - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 4 children, teachers and parents covering knowledge relating to ‘Creating Media’ as a part of their computing learning.
The organiser has a particular focus on using audio editing tools. It contains comprehensive sections on:
-Overview;
-Input and Output Devices;
-Using Software;
-Creating Podcasts;
-Key Vocabulary
The content is fully aligned with the age-related expectations for Year 4 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 3 Computing - Creating Media - Desktop Publishing - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 3 children, teachers and parents covering knowledge relating to ‘Creating Media’ as a part of their computing learning.
The organiser has a particular focus on using desktop publishing programs. It contains comprehensive sections on:
-Overview;
-Layout of a Page;
-Text Tools;
-Image and Layout Tools;
-Key Vocabulary
The content is fully aligned with the age-related expectations for Year 3 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Teacher Quality Tracking System
These well-designed, easy to use teacher quality trackers allow teaching and learning leaders to monitor the quality of teaching across their departments/ schools over time, focusing on the triangulated performance indicators of: Lesson Observations/Learning Walks, Book/Folder Monitoring, and Pupil Progress. Users can easily view changes in individual, department, key stage, and whole school teaching and learning quality over time.
The tool is automatically formatted to colour code entries from the codes 1 (Outstanding = Green) to 4 (Inadequate = Red) Each entry also updates the ‘average school performance’ table, which in turn alters the line graph showing quality over time. This enables leaders to easily identify trends in performance data. Furthermore, there is also space in which users can give details of CPD sessions and interventions, in order to a provide a foundation to evaluate their impact.
Individual pages are provided for observations, book monitoring, and pupil progress.
‘3 captures per year’ and ‘6 captures per year’ versions are provided, to allow for schools that measure quality at variable intervals.
Year 2 Computing - Data and Information - Pictograms - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 2 children, teachers and parents covering knowledge relating to ‘Data and Information’ as a part of their computing learning.
The organiser has a particular focus on introducing children to pictograms, tally charts and block charts in order to record and present data. It contains comprehensive sections on:
-Overview;
-Grouping, Counting and Tallying;
-Pictograms and Block Charts;
-Presenting and Using Information and Answering Questions;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 2 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
The Feudal System and the Domesday Book - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for children learning about the feudal system of the Middle Ages, and the compiling of the Domesday Book. It contains comprehensive sections entitled:
Overview;
The Feudal System (and diagram);
Important Vocabulary;
The Domesday Book;
Answers to the Important Questions;
Top Ten Facts.
The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use.
The Solar System - Non-Fiction Whole Class Reading Session!
This whole class reading session aims to develop children’s comprehension skills through a reading of a non-fiction text about the Solar System.
The resource pack includes the full text and all of the activities for the session, which the class are guided through via a comprehensive PowerPoint presentation. The reading is followed by a series of activities aiming to develop children’s retrieval, explanation, inference, prediction and summarising skills. It also contains a vocabulary check immediately after the extract is read to clarify any unfamiliar/ difficult language.
The tasks are comprised of quick-check questions, solo thinking, pair/ group discussions and deeper thinking activities.
The session is best suited for children in years 4-6, although with minor adaptations it could feasibly be used with slightly older or younger year groups. This resource is suitable for home/ remote learning. These resources are suitable for home/ remote learning.
Year 1 Computing - Data and Information - Grouping Data - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 1 children, teachers and parents covering knowledge relating to ‘Data and Information’ as a part of their computing learning.
The organiser has a particular focus on introducing children to how different objects can be labelled, grouped, compared and counted. It contains comprehensive sections on:
-Overview;
-Labels and Properties;
-Grouping and Counting;
-Comparing and Answering Questions;
-Key Vocabulary…
The content is fully aligned with the age-related expectations for Year 1 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
DT: Textiles - Sewing Techniques - Lower KS2 Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for children, teachers and parents building their knowledge of Textiles as a part of the KS2 curriculum in Design and Technology. The organiser is clear, logical and fully meets the expectations of the National Curriculum.
This organiser has a particular emphasis on developing sewing techniques.
It includes sections on:
-Overview - Textiles and Sewing Techniques;
-Example Textiles - Phone Cases, Wallets and Purses;
-Designing;
-Making and Evaluating;
-Health and Safety Guidance.
The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
DT: Electrical Systems - More Complex Switches and Circuits - KS2 Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for children, teachers and parents building their knowledge of electrical systems as a part of the KS2 curriculum in Design and Technology. The organiser is clear, logical and fully meets the expectations of the National Curriculum.
This organiser has a particular emphasis on further switches and circuits.
It includes sections on:
-Overview - Electrical Systems, More Complex Circuits and Switches;
-Research - Thomas Edison, Traffic Lights, Burglar Alarm;
-Designing;
-Making and Evaluating;
-Health and Safety Guidance.
The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).